Adding detail

2:09 am January 20th, 2007
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Detailing a torsoI’m starting to fine tune the sculpture now and this picture shows how the arms, face and torso are starting to take shape. This is the most time consuming stage for sculpting, at least for me, and really takes a lot of concentration.

At this stage in the game, my plans still are to finish sculpting the upper body and then bake the sculpture. I may bake different body parts with a heat gun (like the arms by themselves) so that I don’t ruin my hard work when I work on other areas of the sculpture.  I like to hold the sculpture with my free hand when I am sculpting so it is easy to accidentally grab and mess up an area that I had previously spent a lot of time on.  To better explain what I am taking about, I will be sure to post a picture if I decide to bake individual body parts with the heat gun

If you compare this picture with the last post you can start to see how the sculpture is changing. With each future post you should now start getting a taste of what the final product is going to look like.

- Gerald

Angel’s Torso

11:52 pm January 18th, 2007
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Sculpting angels torso

Starting to block out the torso now and I have sculpted a rough face to start getting an idea of the expression I want. At this stage I’m just playing around with a few ideas and will most likely completely redesign the face and hair through the sculpting process.

Originally I was going to sculpt the torso and legs before I started adding the arms but due to the size of my oven I am going to have to bake this guy in stages. My plans for now are to finish out the head and torso, bake the sculpture and then start working on the lower body. The wings are always last in the sculpting process and will not be added until the entire sculpture has been baked.

The beginning stages of sculpting are tuff because I know in the long run the sculpture will not look anything like what you see here. My favorite part of the sculpting process is the detailing of the sculpture so getting past these early stages is always something I look forward to.

I still have a ways to go before I can start fine tuning the face and torso and right now my main focus is to build out the design and make sure I have the anatomy down correctly (already see a few areas in the picture where I need to improve on the anatomy). So far this sculpture has moved along rather quickly but I know that when the detailing begins I will end up having to start investing a lot of hours into this project.

- Gerald

Sculpting Arms

9:03 pm January 17th, 2007
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To start off my sculpture I have put together a rough sketch for my angel’s arms. I have sculptured arms several different ways in the past, attached to the armature and not attached, and I really prefer sculpting them separate from the core sculpture. The reason why I have chosen to sculpt the arms as separate pieces is because it is easier for me to develop the entire shape of the arms (I can turn the arms around in my hands and sculpt them from all kinds of angles).

Sculpting muscular armsAfter the arms have been blocked out, I will then block out my angel’s torso. Once I am comfortable with the angel€™s torso I will then add the arms to the sculpture. However, I will not start adding detail to the sculpture until I have blocked out the entire body (arms, legs, torso, head - you get the idea).

The arms were pretty easy to put together at this stage and although not completely blocked out they only took me about 30 minutes per arm. The detail work is a lot more time consuming but it is really what brings the sculpture to life. I’m going to create a separate category called Battlefront for these tutorials so check the Battlefront category, to the right, for any of the past articles.

- Gerald

New Sculpture

12:59 am January 12th, 2007
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Not sure if you can tell what I have going on in the image below but this is an idea that I am thinking about doing for a new sculpture. Keep in mind that this is a very quick sketch and I’m trying to get a feel for how I would like to put together the sculpture. If I decide to do it I will take pictures of the different sculpting stages.

Angel with sword sketch

The Hard Way

10:48 pm January 5th, 2007
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Angel sculpture work-in-progressI haven’t worked on this project for over a year now (really not sure why) and I’m having to learn a lesson the hard way. I’m pretty close to completing this project but if you look at the wings you can see that the one to the left of the screen is not finished.

The problem with waiting so long on this project is that I am now having to refigure out how I detailed the top of the wing. It should not take me too long to figure out but it just goes to show that if you abandon something for too long it can come back and bite you.

I guess the good news is that I now have an opportunity to put together a few online tutorials on finishing the wings. I’ll try to document the process as I go and post pictures for those of you that are interested.


Close-up of the wing

Angel wing example

Dragonslayer

5:02 pm January 5th, 2007
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Michael the Dragon SlayerIf I had to pick one piece of artwork that gave me the passion for sculpting warrior angels then I would have to give most of the credit to my Armageddon: Call to War sculpture. However, my Dragonslayer sculpture (image to the left) is the one that inspired me to sculpt a muscular angel in the first place.

The Dragonslayer piece is a sculpture of the archangel Michael. The artwork is based on Revelations 12:7-9

And there was war in heaven. Michael and his angels fought against the dragon, and the dragon and his angels fought back. But he was not strong enough, and they lost their place in heaven. The great dragon was hurled down?that ancient serpent called the devil, or Satan, who leads the whole world astray. He was hurled to the earth, and his angels with him.

I started the Dragonslayer sculpture with about four to six weeks of sculpting experience. At that time I used a water base clay for this project which is a challenge in itself. Since then I have discovered polymer clay which gives more a lot more freedom while sculpting and allows me the ability to create a lot more detail in my artwork.

Although the sculpture is technically flawed, it was a good early piece and a great learning experience for me. I’m a self-taught sculpture and I learned more in the month it took sculpting this piece then I would have ever imagined. The Dragonslayer was hard and a great challenge but still inspires me today to do my best at creating unique and very detailed works of art.

Welcome

6:44 pm January 4th, 2007
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Archangel Gabriel

Welcome to Warrior-Angels.com. I’m rebuilding the site so please bear with me while I add different photos of my artwork to this site. If you have an interest in viewing artwork of angels with very muscular physiques then you have come to the write place. I have been sculpting angels for about two years now and will be updating this site with some of my past, recent and future artworks. I plan to not only include the finished pieces but also works-in-progress photos to give a better insight on how my artwork is created.

I understand that my style of artwork is not for everyone and may seem a little bizarre to some of you. If you would like an explanation on why I chose this type of design then feel free to read here.

Wishing you all the best,

Gerald Gore